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Beginning Java Game Programming, Second Edition

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Beginning Java Game Programming, Second Edition by Harbour, Jonathan S., 9781598634761
Note: Supplemental materials are not guaranteed with Rental or Used book purchases.
  • ISBN: 9781598634761 | 1598634763
  • Cover: Paperback
  • Copyright: 12/5/2007
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"Beginning Java 6 Game Programming" teaches readers how to create an action-packed, 2-D, sprite-based game in Java that runs in a web browser. Java 6 is versatile, efficient, and secure programming language that is accessible across all platforms, and is fueling explosive growth in Java-based games. Using step-by-step instructions, the book is perfect for beginner-level game programmers who want to learn how to program games using the latest version of Java. From the basics of creating simple Java programs and writing graphics code to utilizing Java's advanced 2D library and adding sound effects and music, this book's step-by-step instructions will help you acquire all the skills you need to create a professional-quality game.


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