| Foreword |
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| Author's Note |
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| Introduction |
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The Enemy ---``Survival'' Reactions |
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2 | (4) |
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The seven survival reactions (SRs) that don't help you survive |
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| SECTION ONE |
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Throttle Control --- Rule Number One |
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6 | (6) |
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Control and stability starts with your right wrist |
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Throttle Control --- Suspension and Traction |
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12 | (6) |
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Unraveling the mysteries of suspension by tuning the rider |
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Throttle Control --- Everyman's Ideal Line |
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18 | (6) |
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What's my line? At last, an answer to the age old question |
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Throttle Control --- Get It On |
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24 | (4) |
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Reducing the risks by understanding (and taking a few) |
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Throttle Control --- The Force |
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28 | (4) |
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It's all in the mind: Think slower go faster |
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| SECTION TWO |
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Rider Input --- Riders Create More Problems Than Motorcycles Are Designed To Handle |
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32 | (2) |
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Your bike may be trying to get rid of you |
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Rider Input --- Holding On |
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34 | (6) |
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Handlebars are a control, not a worry bar |
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Rider Input --- The Problem Of Stability |
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40 | (6) |
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Wiggles and shakes: Work less-get less |
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Rider Input --- Riding and Sliding |
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46 | (4) |
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Let it slide: Overcontrol bites the hand that feeds it |
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Rider Input --- Man Plus Machine |
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50 | (4) |
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How would it feel with a 150 Ib. sack of jelly on your back |
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| SECTION THREE |
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Steering --- The Forces To Beat |
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54 | (4) |
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Shaking hands with confusing forces puts you in control |
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Steering --- Steer For The Rear |
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58 | (4) |
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Look behind to find out what's happening in front |
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62 | (4) |
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It's done to a turn, when you flick it once |
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Rider Input --- Lazy Turns and The Turn Scale |
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66 | (4) |
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The lean-angle credit department pays big dividends in spare degrees |
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Steering --- Strange Lines and Quick Turning |
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70 | (4) |
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Do it now, and do it quick |
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Steering --- The Key To Speed |
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74 | (6) |
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Visions of traction eating monsters and decreasing radius turns? |
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Steering --- The Three Tools Of Turning |
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80 | (4) |
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Pinpoint eleven major decisions by deciding to do it there |
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Steering --- Pivot Steering |
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84 | (4) |
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Power steering, your new factory option on any bike |
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| SECTION FOUR |
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Vision --- Lost In Space, Or, Too Fast For What? |
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88 | (4) |
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Look at it this way; it could get a lot worse |
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Vision --- Reference Points (RPs) Revisited --- The Missing Link |
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92 | (4) |
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Blast a hole in your tunnel vision: Take a wide screen view of things |
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Vision --- Wide Screen: Different Drills |
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96 | (2) |
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Try not to see it all for one minute --- I'll bet you can't |
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98 | (4) |
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It's a dance you do with curves |
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102 | (4) |
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There's nothing easier to make more difficult |
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Traction --- Pros/Cons and Uses |
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106 | (4) |
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Too much of a good thing can make you dull |
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Racing --- The Tools and Goals |
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110 | |
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Get the parts right, get your times down and beat some guys |
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| Margin Notes and Comments |
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| Chapter-end Comments |
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