Computer Graphics Using Java 2d And 3d

, by ;
Computer Graphics Using Java 2d And 3d by Zhang, Hong; Liang, Y. Daniel, 9780130351180
Note: Supplemental materials are not guaranteed with Rental or Used book purchases.
  • ISBN: 9780130351180 | 0130351180
  • Cover: Paperback
  • Copyright: 12/6/2006

  • Rent

    (Recommended)

    $101.75
     
    Term
    Due
    Price
    *This item is part of an exclusive publisher rental program and requires an additional convenience fee. This fee will be reflected in the shopping cart.
  • Buy Used

    Usually Ships in 3-5 Business Days

    $129.33
  • Buy New

    Currently Available, Usually Ships in 24-48 Hours

    $170.73

This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. Chapter topics include mathematical background for computer graphics, .geometric transformation, views, lighting and texturing, behavior and interaction, and animation. For computer programmers and engineers, data analysts, graphic designers/animators, and game developers.
Loading Icon

Please wait while the item is added to your bag...
Continue Shopping Button
Checkout Button
Loading Icon
Continue Shopping Button