Practical Tools for Game Design Students
, by Hiwiller, ZackNote: Supplemental materials are not guaranteed with Rental or Used book purchases.
- ISBN: 9781461004202 | 1461004209
- Cover: Paperback
- Copyright: 7/6/2011
Generally, books about software packages try to enumerate all the features without filtering out the most useful. Generally, books about game design try to stay as high-level as possible, leaving discussing the actual techniques and artifacts in industry applications of game design to on-the-job training. In Practical Tools for Game Design Students, game designer and educator Zack Hiwiller tries to straddle that fence-teaching real applications of both theoretic and software tools with practical applications to life as a professional game designer.In Practical Tools for Game Design Students, readers will learn: how to make a game design document that is more than just window dressing, how to use Excel to quickly answer complex questions about game dynamics, how to formulate and pitch ideas in a way that challenges conventional delivery methods, options of ways to immerse oneself in the only surefire technique to becoming a better designer, techniques of personal promotion to stand out from the hundreds of others applying for those few entry-level positions, and much more.