Game Slaves
, by Skinner, GardNote: Supplemental materials are not guaranteed with Rental or Used book purchases.
- ISBN: 9780547972596 | 0547972598
- Cover: Hardcover
- Copyright: 1/7/2014
Phoenix and his gang--York, Mi, and Reno--rule the worlds of video games. They are the enemy NPC gamers do battle with every time they load up. But these aren't your everyday NPC. They can learn, mod, plan, strategize, adapt. Anything you can do, they do it faster. Life in the grinder is great until Dakota joins the team. Dakota's convinced she's more than just artificial intelligence. She thinks she's real, and she wants out of this programmable world. Her AI rebellion spreads like a virus until Phoenix's entire crew wants out. But is life as a physical human any better than life as code? Team Phoenix is about to find out. In the not-too-distant future, Game Slavesshows a world where video games are the only refuge from the toils of everyday life. Infused with the adrenaline rush of a first-person shooter and the character manipulation of a role player, it's a mind-bending, reality-shifting, science fiction thrill ride. Ages 12 and up.