This popular guide is back, updated to get users up to speed fast in Autodesk Maya 8 software!
Maya basics
p. 1
Navigating and changing the interface
p. 17
Creating primitives and text
p. 43
Transforming objects and components
p. 59
Selection modes, hiding, and templating
p. 87
Grouping, parenting, and aligning
p. 107
NURBS curves and surfaces
p. 129
Polygons
p. 161
Subdiv surfaces
p. 213
Skeletons and rigging
p. 233
Parenting and binding to a skeleton
p. 269
Animation
p. 285
Deformers
p. 319
Shaders, materials, and mapping
p. 345
Creating lights
p. 397
Cameras and rendering
p. 427
MEL and expressions
p. 471
Dynamics
p. 487
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